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Author
Series
Pub. Date
[2019]
Language
English
Description
"This book for elementary readers highlights the sequence of events from idea to a finished video game. Full-color photographs and a timeline support each step of the project's process, from planning gameplay and coding the prototype to designing and publishing the finished game. A glossary, further resources, and an index are included"--
Author
Pub. Date
2020.
Language
English
Description
It's time to go pro! This independent and unofficial new Ultimate Roblox Handbook gives you the advanced skills to take your Roblox play to the next level. Roblox is promoted as a place to come and create adventures, play games, enjoy role play and learn with friends in a family-friendly environment. But even existing Roblox fans need an in-depth, accessible guide. For anyone who's looking for the next Roblox challenge, or wants to finally get to...
34) Game design
Author
Series
Pub. Date
[2017]
Language
English
Description
"Learn how video games are designed and find out how you can create games of your own."--
Author
Pub. Date
2018.
Edition
First U.S. edition.
Language
English
Description
Offers tips and tricks for more than forty adventures in Roblox, with interviews with the games' creators.
"From the Bloxy Award-winning Jailbreak and Lumber Tycoon 2 to the massively popular Heroes of Robloxia and Apocalypse Rising, this action-packed book gives you the official scoop on some of the most popular and critically acclaimed adventure games on Roblox. Each profile tells you everything you need to know, including a guide to gameplay,...
Author
Pub. Date
2016.
Language
English
Description
"Every one of the games we love to play started out as an idea in the head of a video game designer. Working with a team of coders, artists, sound engineers, and other game experts, video game designers create new worlds, terrifying enemies, tough challenges, and hours of fun. So where do video game designers get their ideas? How is coding used to create games? How do artists develop and animate a game's characters? And how does a video game development...
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